April 23–24, 2026 | Prague

Mobile Ad Eaters Retreat 2026

Past event
Hosted by

An intimate retreat for mobile gaming creatives and performance leaders. Where AI, strategy, & storytelling meet, and where real conversations happen.

Partners

Do you want to become a partner? Fill the in quick form here.

Who is the retreat for?

CMOs
UA & Creative leads
Creative Producers
Creative Strategists

Check out last year

Why should you attend?

Exclusive access

We’re curating an invite-only crowd, with 90% of attendees coming from the top mobile gaming publishers.

Unique focus

Mobile growth lives and dies by creativity, but real insights are rarely shared. We’re here to change that.

Engaging Formats

Forget flat panels. Expect fireside chats, Pecha Kucha, a therapy-style session, and roundtables with sharp moderators.

24 Speakers Shaping the Future of Mobile Ads

Dana Moshkowitz

Marketing Creative Group Manager

Peter McLaughlin

Marketing Studio Lead

Zeynep Tasoz Cataner

Senior Marketing Creative Director

Piyush Mishra

Group Director, Growth & UA

Johnny Meital

Creative Strategy Team Lead

Luka Komatar

Senior Lead Marketing Video Expert

Johanna Hofbauer

Senior Manager, Creative Partnerships

Joonas Paloheimo

Director of AI Research and Development

Yana Basenko

Creative Producer

Brogan Jones

Principle Creative

Amin Bakht

Head of UA

Justine Boivin

Marketing Lead

Jean-Baptiste Serradilla

Lead Marketing Artist

Mariusz Gąsiewski

CEE Mobile Gaming and Apps Lead

Nadir Garouche

Mobile Growth Consultant

Eva Prada Rodríguez

Associate Art Director

Mert Çakmak

Marketing Creatives Lead

Vitaliy Kolomiyets

Senior Marketing Producer

Tal Kysari

Senior Creative Director

Dave Burpitt

CEO & Co-Founder

Alexandra Pulinets

Creative Strategist

Sean Hunt

Creative Lead

Andreas Stenman

Co-founder & CEO

Justin Nield

Director of Creative Solutions

Max Barer

Head of Creative Platform

Juho Juhantalo

CEO & Partner

Nadav Benoudiz

Co-Founder & CEO

Become a

Speaker

Share your story on stage — we’ll help you turn it into a real talk that community will remember.

Coming soon

Agenda

Topics you can expect.

Day 1 – April 23th | Thursday
Time name of the talk Speaker Session Type
08:45

🚪 Doors Open

09:30

🚀 Event Kickoff

Peter Fodor, AppAgent Welcome
09:35

How AI is Transforming Storytelling

Zeynep Tasoz Cataner, Zynga | Peter Fodor, AppAgent Fireside Chat
More AI, more ads. But is anyone actually telling better stories?

Zeynep Tasos Cataner shares how Zynga approaches narrative-driven advertising for titles like Merge Dragons, Two Dots, and FarmVille, and how AI is shifting the economics of storytelling, from slow cinematic production to rapid high-concept exploration.

Together with AppAgent's Peter Fodor, she'll get into the decisions that matter: what to tell, what to automate, and how to keep creative integrity when you're scaling fast.
10:00

The Great Compression: AI and the Future of Creative Work

Joonas Paloheimo, Nitro Games Keynote
What happens when making something is no longer the hard part?

Joonas Paloheimo from Nitro Games explores how AI is turning creators from specialists into orchestrators, and why the real bottleneck now is judgment, taste, and the ability to evaluate AI-generated work.

With concrete examples from real production workflows, this session will explore both the opportunities and the hidden costs of this transition.
10:30

🤝 Speed Networking

11:30

☕ Coffee Break

11:50

AI-Powered Creative Intelligence

Max Barer, AppsFlyer | Vitaliy Kolomiyets, Wargaming Fireside Chat
Thousands of creatives, and you're still not sure what's working.

AppsFlyer’s Head of Creative Solutions, Max Barer and Wargaming's Senior Marketing Producer Vitaliy Kolomiyets, unpack what it really takes to turn creative into a truly data-driven strategy. He breaks down why more production doesn’t equal better performance, and how teams can start extracting real creative signals instead of guessing what works.

This session will show how to build creative intelligence at scale, turning thousands of assets and weeks of manual work into clear insights and actionable decisions in minutes.
12:15

Clash Royale: How Constraints Can Create Opportunities

Andreas Stenman, Focal | Peter McLaughlin, Supercell | Sean Hunt, AppAgent Fireside Chat
More creatives don't solve the problem if there's no clear direction behind them.

Clash Royale learned this early on, with different creative interpretations leading to inconsistent ads. The turning point came when clear brand guidelines became practical creative constraints. And those constraints, surprisingly, started unlocking new ideas.

Focal's Andreas Stenman joins Peter McLaughlin from Supercell and Sean Hunt from AppAgent to dig into how winning concepts are found, how they evolve, and what it takes to build a more repeatable approach to creative performance.
12:50

🍔 Lunch Break

13:15

🧘 Sound Healing (Optional)

Relaxation
13:50

The Copycat Creative Trap

Alexandra Pulinets, AppAgent Talk
One game finds a winning ad. Within weeks, half the market is running the same creative in a different skin.

In this talk, AppAgent’s Alexandra Pulinets breaks down why that almost always stops working faster than expected, and why the problem isn't copying, it's what teams choose to copy. Most skip the more important question: does this actually fit our game, our world, our characters?

You'll leave knowing how to stop chasing the execution and start borrowing what actually matters: the emotional motivators, the structure, and the reason the original worked in the first place.
14:20

The Aesthetics Paradox: The Craft vs. Conversion Question Nobody in Mobile Gaming Has Solved

Chris Szymanski, AppAgent | Luka Komatar, Outfit7 | Amin Bakht, Phoenix Games Head to Head
The most visually impressive ad in the feed isn't always the one that converts.

Conventional wisdom says polish builds trust, and trust leads to results. But in mobile gaming, the data doesn't always agree. This expert debate puts aesthetics on trial: real performance driver, or expensive habit the industry refuses to question?

Two veterans, opposing views, one of the field's most enduring debates. Come ready to have your assumptions challenged.
14:45

From 90 Days to 9 Days

Nadav Benoudiz, GenieLabs | Tal Kysari, Playtika Case Study
Every studio has added AI tools. Most are still waiting for the results.

Tal (Senior Creative Director, Playtika) and Nadav (CEO, Genie Labs) break down how Bingo Blitz went from 90-day production cycles to 9 - without a bigger team, without a bigger budget. Two real case studies. Honest numbers. And a framework your team can apply starting Monday.

If you're still optimizing the same process, this session will show you why that's the wrong move.
15:10

🚶 Walking Meeting with Coffee

16:00

Strategic Creative Ideation: Beyond Random Brainstorming

Mert Çakmak, Sunday Talk
Great ideas often don't magically appear; they need the right conditions.

Mert Çakmak from Sunday will break down what it takes to plan and lead creative ideation strategically, especially when your team is small, resources are limited, and time is short. Who needs to be in the room? When do you push an idea, and when do you cut it?

You'll also hear where AI can meaningfully accelerate ideation and concept validation before a single dollar of budget is spent.
16:25

The Idea of “Craft” in the Realms of UA

Brogan Jones, King | Eva Prada Rodríguez, King Talk
UA ads have a reputation problem. Too fast, too rough, too willing to bend the brand rules.

This talk pushes back on that. Speed doesn't kill craft; a lack of intention does. Brogan Jones and Eva Prada Rodríguez from King will make the case that great performance creative isn't the opposite of craft. It's just a different kind.

What if the skill and precision it takes to make a UA ad that actually works is exactly what craft looks like?
16:50

📝 The TL;DR: Takeaways from Day 1

Joséphine Steger, AppAgent
17:00

🍺 Happy Hour

18:30

🍽️ Dinner at the Venue

19:30

🎉 End-Game Event: Afterparty with Trivia and Live DJ

Day 2 – April 24th | Friday
Time name of the talk Speaker Session Type
08:45

🚪 Doors Open

09:30

Popeye Drops Anchor at Solitaire Grand Harvest: Small Campaign, Big Splash

Dana Moshkowitz, Playtika Talk
What happens when Popeye shows up to your UA campaign? Do you let him take over, or keep him on a short leash?

Dana Moskowitz of Playtika will break down the real story behind Solitaire Grand Harvest's IP collaboration: the strategic tension, the risk of a character overshadowing the game, and a two-layer approach that enabled both growth and brand stability.

She’ll also contrast the different creative systems required for TV and performance marketing, proving that successful campaigns are not about balance, but about making clear, intentional choices.
10:10

When 90% of Spend Sits on One Creative

Dave Burpitt, Landmark | Yana Basenko, Supercell | Nadir Garouche, Growth Consultant | Jukka Hilvonen, Metamoki Hot Seat
You’ve found the winner. CPI drops, spend scales, everything points to “just do more of this.” But what happens when one concept starts eating your entire budget?

In this hot seat, Dave Burpitt brings a real scaling dilemma: how to grow when a single creative dominates performance. Together with three experts, they’ll unpack the trade-offs between iteration and new concepts, how to spot true fatigue vs algorithm bias, and what “good enough” actually means beyond your top performer.

Expect sharp thinking on breaking creative dependency, unlocking the next growth phase, and building a system that scales beyond one winner.
10:50

☕ Coffee Break

11:10

How to Scale Engagement from Mobile to CTV

Justin Nield, Smadex Talk
As attention fragments across screens, the challenge is no longer just capturing it, but turning it into meaningful engagement.

Justin Nield from Smadex will explore why performance shifts so dramatically across placements, and introduce practical frameworks for optimizing beyond surface-level metrics. From interactive formats on mobile to storytelling on TV, the session covers how to make each screen do what it does best.

You'll take away a clearer picture of what performance really means today: not better ads, but smarter cross-screen experiences.
11:30

🔎 Deep Dive: Discussions on Today’s Most Pressing Topics

Discussion
12:30

🍔 Lunch Break

13:30

🗣️ Deep Dive Sessions Roundup

Moderators
14:10

Quality is the New Moat

Juho Juhantalo, Seepia Talk
The challenge of making playable ads is gone, thanks to AI and no-code tools. But as the market becomes flooded with automated content, performance now depends on deeper engagement.

Juho Juhantalo, CEO of Seepia, will talk about the competition for a finite resource: the user’s time. He argues that marketers must move beyond “good enough” templates and design experiences that trigger high-value user behavior. These signals feed the auction algorithm and ultimately drive performance.

Join his talk to learn how to cut through the noise and build experiences that truly command the auction using human-assisted AI.
14:35

From Disruption to Reinvention: The AI Shift for Marketing Artists

Justine Boivin, Futureplay Case Study
AI is reshaping how marketing art is created.

It’s not just about new tools — it’s a fundamental shift in workflows, creativity, and the relationship between artists and their craft. While this transformation brings complexity, it also opens new opportunities.

So how can we support marketing artists through this transition and help them reinvent the way they work?
15:10

☕ Coffee Break

15:30

AI as an Iteration Engine: Scaling Winning Ads Faster

Johnny Meital, Papaya Talk
Creative teams rarely fail from a lack of ideas. What kills performance is not iterating fast enough when ad fatigue sets in.

In this talk, Johnny Meital from Papaya makes the case for AI as an iteration engine: a way to vary characters, locations, tone, and format at speed, without starting from scratch every time.

You'll leave with a structured iteration process to scale winning ads before they stop working.
16:05

Creative Fuck-up Story: Every Success is Paved With Hard Lessons Learned

Jean-Baptiste Serradilla, Oh Bibi PechaKucha
FRAG Pro Shooter had one of the deepest character rosters in mobile. So the plan was obvious: rotate through heroes until one finally cracks UA and ASO.

In this high-velocity PechaKucha, Oh Bibi’s Jean-Baptiste Serradilla breaks down the flaws in this strategy, and why optimizing existing assets can't replace radical exploration.

You'll hear the moment the team stopped waiting for the right character to save the metrics, and started building a creative engine designed for high-concept swings instead.
16:15

📝 The TL;DR: Takeaways from Day 2 and Closing Speech

Roberto Sbrolla & Peter Fodor, AppAgent
16:30

📸 Official End & Group Photo Shooting

16:45

🧘 Yoga Session (Optional)

Relaxation

Selected talks from the last year

Watch a few awesome talks and sessions from 2025.

Stop Chasing Trends: Unlock Your
Audience's True Desires

Gašper Jager

Ten Square Games

Angry Birds
and AI in Practice

Tatu Petersen-Jessen

Rovio

Hooks That Hurt:
How Disturbing Ads Reel Us In

Alexandra Pulinets

AppAgent

Quality vs. Quantity in Mobile Ads:
Does It Have to Be One or the Other?

Kenjy Vanitou

Voodoo

Volha Charnova

Tactile Games

Chris Szymanski

AppAgent

Join Us Beyond the Talks

Retreat Experiences

You can also enjoy spaces to connect, relax, and have fun while you’re at the event.

  • Close the second day with a yoga session in the dance studio at Vnitroblock.

  • Recharge with Tibetan bowls and gongs during the first day lunch break.

  • Unwind with classic games on ATARI 800XE, Commodore 64, and Sinclair ZX Spectrum.

  • Make new friends through play or just relax in between sessions.

  • Connect with peers, share ideas, and chat between sessions in a relaxed setting.

  • Capture moments, take photos, and share memories from the retreat.

VNITROBLOCK

LOCATION

Vnitroblock brings the same raw creative energy you loved at Radlicka Kulturni Sportovna in 2025, but in a more cosy setting with greater spatial variability. An industrial courtyard turned cultural hub, ideal for sharp ideas, honest debates, and close connections around creative communication in mobile games.

We get nothing but love from last year.
And for a reason.

80% Publishers
Dmitry Averkiev Senior Marketing Producer @ JustPlay

Huge thanks to AppAgent for trusting my experience, providing an amazing platform, and guiding me through the whole talk preparation process… and of course, for such a fantastic event!

100+ Attendees
Maria Popova Creatives Project Manager @ G5 Entertainment

This event felt more like a summer camp for grown-ups rather than a conference, full of joy, curiosity, and a real sense of belonging.

20 Speakers
Moshi Blum Growth Consultant

What made the retreat truly special was being surrounded by creative people and brilliant minds. I’m leaving with fresh ideas I can’t wait to try.

80% Publishers
Dmitry Averkiev Senior Marketing Producer @ JustPlay

Huge thanks to AppAgent for trusting my experience, providing an amazing platform, and guiding me through the whole talk preparation process… and of course, for such a fantastic event!

100+ Attendees
Maria Popova Creatives Project Manager @ G5 Entertainment

This event felt more like a summer camp for grown-ups rather than a conference, full of joy, curiosity, and a real sense of belonging.

20 Speakers
Moshi Blum Growth Consultant

What made the retreat truly special was being surrounded by creative people and brilliant minds. I’m leaving with fresh ideas I can’t wait to try.

7 Round Table Sessions
Gašper Jager Creative Director @ Ten Square Games

I am so happy to have met such amazing talents. The retreat of the creatives was truly a success. I hope we get to do it again soon!

2 Days
Volha Charnova Senior Product Marketing Manager @ Tactile Games

A fantastic gathering full of insights, inspiring discussions, and creative minds driving mobile growth.

6 Unique Experience Corners
Ritva Eskelinen Head of Marketing Creative @ Lightheart Entertainment

Great talks, good discussions, and a bag full of insights to take home.

7 Round Table Sessions
Gašper Jager Creative Director @ Ten Square Games

I am so happy to have met such amazing talents. The retreat of the creatives was truly a success. I hope we get to do it again soon!

2 Days
Volha Charnova Senior Product Marketing Manager @ Tactile Games

A fantastic gathering full of insights, inspiring discussions, and creative minds driving mobile growth.

6 Unique Experience Corners
Ritva Eskelinen Head of Marketing Creative @ Lightheart

Great talks, good discussions, and a bag full of insights to take home.

2026 Passes

One Pass

Solo

Flying solo? No problem. You’ll leave inspired and connected with plenty of new friends.

SOLD OUT
two passes

Duo

Bring a friend, colleague, or co-founder. Share insights, split the cost, and grow together.

SOLD OUT
Three passes

Trio

Mobile Ad Eaters Retreat mobile gaming marketing event mascot

Join as a creative unit or cross-functional crew. Sync up, spread out, and leave with ideas you’ll actually use.

SOLD OUT

Planning to bring a larger team? Get in touch at [email protected], and we’ll arrange a custom group package.

FREQUENTLY ASKED QUESTIONS

Have a question we haven’t answered?
Reach out to our team directly via [email protected].

 

Purchase your ticket from the page. Please note that we are curating the attendee list from among registrants to prioritize mobile gaming publishers. Your purchase might be refunded if you’re a vendor.

The retreat is for CMOs, Creative Strategists, UA Managers, Marketing Leads, Art Directors in Mobile Gaming.

Two full days of programming, access to exclusive content and speaker sessions, meals, materials, and networking socials – this time including also a dinner for all attendees.

Passes are non-refundable but can be transferred to another person up to 4 weeks prior to the event. Send us an email to [email protected] with your request.

The official program runs:
Thursday, April 23 – 9:30 AM to 5:00 PM
Friday, April 24 – 9:30 AM to 4:00 PM

This event is exclusively for in-house teams at mobile game publishers and studios. If you’re an agency or service provider, we’d love to explore partnership opportunities — reach out to us.

Yes — we offer discounted pricing for teams attending together. Check the Tickets section for Duo and Trio rates, or contact us for custom group options.

Yes — we’re always interested in hearing from potential speakers. If you have a talk idea that fits the theme of creative strategy, AI, or leadership in mobile gaming, reach out to [email protected].

We’d love to hear from you. Send a brief introduction of your company and how you see it aligning with the event’s concept to [email protected].

Here are some hotels close to the event venue: COLORFACTORY SPA Hotel or Plaza Boutique Hotel.

April 23–24, 2026 | Prague

Mobile Ad Eaters Retreat 2026

Hosted by

About Mobile Ad Eaters Retreat

Mobile Ad Eaters Retreat is an invite-only event series for leaders in mobile gaming marketing, creative strategy, and user acquisition. Organized by AppAgent, the retreat brings together senior professionals from top mobile game studios to discuss creative performance, AI-driven advertising, and scalable growth systems.



Explore the full Mobile Ad Eaters Retreat event hub to learn about the event series, see highlights from the 2025 retreat, and follow updates for future editions.

Join us

Thank you for your interest. Please fill in the form below and we’ll reach you shortly.