5 examples how to double downloads with store listing tests

5 examples how to double downloads with store listing tests

The mobile space is full of buzzwords such as re-targeting, segmentation, ads optimization, DSP or programmatic buying. Everyone is trying to lower the high cost per install and fight the trend of growing prices. There’s one spot in the user acquisition funnel which has been surprisingly overlooked. It’s the store listing page which is the fundamental point of the conversion of all your UA efforts including organic downloads. App presentation can have a dramatic effect on your download numbers. So, how is it possible to get from a 15% conversion rate to 30% and save thousands of dollars each month?

Google introduced “Experiments” the last year which is a new feature available right from the Developer Console. It’s a completely code-free solution so it is great for marketers who need a quick and straight way to having better results. Doing major decisions and basing decisions on a gut feeling should be replaced by data driven marketing where you test your assumptions and make changes based on real facts.

Why Play Store Listing Experiments might save you a fortune?

1. Every new user converted to an install for free saves you about $2 which is the current price per install in Tier 1 countries

2. You’ll gain insight about which messages match the best with users and could change your claim/headlines or make a unique selling proposition

3. Having an understanding of the most effective visuals for free helps you to create better converting ads on Facebook and other networks

You can run experiments to find the most effective graphics and localized text for your app. You can use experiments to test variants of your app against your current version to see which one performs the best, based on install data. This means experiments run on published apps and are tested on real customers. It could be (and should be!) part of your soft launch but it’s never too late to start experimenting.

How to start an experiment?

Settings are pretty simple: open the “Store Listings” tab under any app you have in the Play Store. Select a global experiment for graphics only or a local experiment where you can also change texts. You can test:

– icon (global only)

– short description

– long description

– Featured graphics (global only)

– Screenshots (global only)

– Video (global only)

Then define variations which you would like to test. Basically, you need only a designer to help you with alternative screenshots or other materials. Once completed, define the audience which it should be directed at to test different variations. It’s important to say that you should always test a single thing at one time only. Do not change screenshots and the icon in the same experiment. Otherwise, you won’t understand in the end what affected the final result and how it affected it.

What could the results look like?

1. Icon test

2. Screenshots test

3. Video cover test

4. Description test

5. Big banner test

Which things should you keep in mind…

– 30 % in the App Store and 20 % in the Play Store for organic traffic in the games category is a good conversion. For paid traffic, you should aim for 50 %. The percentage should be higher for apps, especially business/utility and other categories where people intentionally search for a specific solution based on their needs.

– Conversion for organic and paid traffic could differ a lot, Ocean Blast has 23% for organic and 49% for paid

– There are differences in geos and devices (phones, tablets), if you’re serious, test them separately.

– In Experiments active installs are counted which may slow down the data collection if you struggle with lots of uninstalls. Anyways, it’s good to manually count just installs from the graph to have metrics with more data points.

– Major time and money investment into a store listing optimization pays off only if you plan a paid user acquisition.

Keep up with appagent

📕 Learn more about industry insights and best practices by signing up for our newsletter.

🤝 Get help with growth strategy, app marketing, user acquisition and video ad production by contacting us at [email protected].

👉 Follow us on LinkedIn, Twitter, YouTube, TikTok, Facebook, and Instagram.

👥 Join our team as an Art DirectorMobile Growth Manager or Junior Creative Producer.

Related Articles

Featured image for 'The Mobile Marketer's 2024 Playbook for Custom Product Pages' showing a yellow background with phone screens displaying various trivia and challenge games, including captions like 'The Love of Trivia is in the Air' and 'Discover Video Trivia'

The Mobile Marketer’s 2024 Playbook for Custom Product Pages

Tanya Vasilieva
Tatiana Vasilieva

Gain a better understanding of how mobile game publishers can benefit from Custom Product Pages (CPPs) and what impact they can expect.

ASO & AI: How to Prompt Midjourney to Develop Stunning App Store Icons

ASO and AI: How to Prompt Midjourney to Develop Stunning App Icons

George Natsvlishvili
George Natsvlishvili

Exploring the capabilities of Midjourney, an innovative generative AI tool that can be used to craft captivating app icons.

Case Study: Creative Breakthroughs in Clash of Clans

Case Study: Creative Breakthroughs in Clash of Clans

David Novotny
David Koblen

Once in a while, as marketers, we stumble upon exciting opportunities that, at first glance, might seem a bit counterintuitive. That's exact...

Reviving Royalty: A Clash Royale ASO Case Study

Reviving Royalty: A Clash Royale ASO Case Study

David Novotny
David Koblen

Discover how AppAgent elevated Clash Royale's app store presence by incorporating captivating RPG-themed creatives.

Search
Subscribe to our content via Email

Sign up for our newsletter

Get mobile marketing insights and invites to exclusive webinars sent right to your inbox.