Mobile growth insights in the form of in-depth articles, guides, and best practices.
Roughly translated as ‘Delivery’ in English, today’s launch of peer-to-peer delivery service Zavezu (Play Store, App Store) is the culminati...
Working with about 10 gaming companies at AppAgent, I see a clear pattern as to what are the most common mistakes in mobile marketing. My ta...
Deciding whether your newest mobile game should adopt a freemium or premium business model is one of the most important decisions a develope...
Tiny Miners, a fast-paced action adventure is the latest game from About Fun, creators of Apple’s ‘Best of 2013’ featured Mega Dead Pixel. T...
Working on over 60 store listing experiments in the past year has revealed to me some important lessons – and provided lots of surprises as ...
I was asked for “3 tips” on game growth at a meet-up organized by AppNext shortly before PocketGamer Connects in Helsinki. The e...
In Czech we have a nice proverb: “Everyone is a General after the battle.” What that means is that, in retrospect, you can see m...
Once, in a meeting with a new fin-tech client, I was asked how much it would cost to get a new application featured in the App Store. At fir...
Ján Ilavský is a Slovak indie developer based in a small village called Tlustice in the Czech Republic. Located halfway between Prague and P...
Did you know that there are 1,736,111 Likes on Instagram; 284,722 shared snaps on Snapchat; and 590,278 swipes on Tinder every minute of eve...
This is the third part of a series uncovering the secrets of mobile game analytics. The first part covers ’’ and the second part ‘. For thos...
This is the second part of a series about mobile analytics by Albert Kolacek, product analyst at AppAgent. If you’ve missed the first part ‘...
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